The writers’ room has come to gaming because it enables developers to create high-quality material in a realitively short amount of time.
Next week marks our first-ever digital game conference, GamesBeat Summit Digital. We pivoted about eight weeks ago from our physical event in Los Angeles to our online-only event on April 28 and April 29. That wasn’t a lot of time. When we did this, we had the majority of our speakers already booked, and many […]